Items by Nacho Andrade, USA

Doodle Farter?

Published: August 6, 2010

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I honestly don’t know what to say about this game. I got this press release in my inbox, and until I play the game, I’ll just pass on the press release to you guys:
“Apalon is happy to announce the release of Doodle Farter, the new game for iPhone and iPod Touch. And I think you’ll [...]


Castlevania Puzzle: Encore of the Night - Review

Published: July 30, 2010

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Encore of the Night is RPG styled puzzle game. Similar to Puzzle Quest you move along a mostly linear path fighting baddies. You can also explore along different branches and find items, different enemies and shops. You can use items in game to increase health, attack an enemy or perform magic. You level up and learn spells, as well as equip items that help your stats and let you progress through the castle.


Friday Freebie!!

Published: July 30, 2010

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It’s Friiiiiiiiiiiday! Yes the end of the workweek is here, and to help celebrate we are giving away free stuff!


Gelaskins - Video Review

Published: July 13, 2010

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After doing the video about ZAGG’s invisible shield I started looking for other skins that might fix the iPhone’s notorious signal problem. The first email I sent was to Gelaskins.


iPhone 4 Antenna problem - ZAGG fix?

Published: June 24, 2010

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After seeing the videos on Gizmodo about the signal problem, I decided to try a different solution.


Aurora Feint interview

Published: April 6, 2010

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We chat with Eros from Aurora Feint about the iPad exclusive ‘Aurora Feint 3′, as well as Open Feint and the future.


ZAGG Smart Buds Review

Published: February 18, 2010

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The packaging it came in was pretty smart but nothing too special. A triangular case with the buds at the top, like and object of worship atop a paper pyramid. Inside I found the buds, a bag, and two sets of replacement ear tips (foam and silicone). After wrestling the earbuds out of the package I still didn’t know what to think. I was quite impressed by the plug and the cord. The cord is thin, and wrapped in the patented “invisible shield” material making it very strong, sturdy, and tangle resistant. This cord was impossibly thin, but felt stronger than any headphone cord I had seen before.


Friday Freebie!!

Published: December 18, 2009

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Today’s Friday Freebie is 3 $25 dollar gift cards from ZAGG (Zealous about Great Gear). ZAGG makes protective skins, headphones, and custom printed skins for the iPhone. Earlier this week I got to sample their products and I have to admit I am impressed. So far the headphones are fantastic (check out the hanging loose cord) [...]


Friday Freebie

Published: December 11, 2009

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Woo!! It’s that time again, the Friday of free stuff. Today we have something to help keep your headphones in place while on the go. Instead of just wrapping your headphones around your phone and letting your buds dangle all over you can use BudTrap to keep them in line.


Ravensword: Developer Interview

Published: November 18, 2009

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What a day! I sat down with the developers of Ravensword Josh and Russ just as their highly-anticipated game was released to the App Store. It was clear they were still giddy with excitement as we discussed how Ravensword came to be. They also divulged some great tips for the game as well as telling us which iPhone games they play most (besides Ravensword).


Ravensword Review

Published: November 18, 2009

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Ravensword is out, and it’s awesome. You’ve seen the video, read about it’s rejection, maybe even heard about our interview, but now it’s finally out and you get to wrap your greedy fingers around your phone and dive into the world of Ravensword yourself. Well today I’m going to review the game and hook you up with a game guide from the developers to help you navigate through your new adventure (at the bottom of the page). So go get your cutlass and buckler, make those adjustments to your codpiece, sit down, and read on.


Eliminate Review

Published: November 8, 2009

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Yes, Eliminate is free to download, but we can’t help but review it anyway. As you must already know, Eliminate is the latest iPhone FPS deathmatch game from ngmoco :). However, Eliminate varies from a normal FPS in several ways. First, is the idea of credits. You kill other players online (while you have energy) [...]


Chuck Norris kicks @ss on iPhone

Published: November 3, 2009

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Can’t get enough of Chuck Norris in barrens chat? Have you dreamed of wielding the power and awesomeness of Mr. Norris himself? Well, you are about to get your wish, Chuck Norris is coming out “soon” for the iPhone and iPod Touch. Check out the video from Gameloft below:

I found out about this game on [...]


Top 5 Halloween Apps

Published: October 30, 2009

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It’s Halloween time and I know your hankerin’ for some games that will hit that spooky spot this holiday season. Below I have hand-picked my favorite 5 titles for the season, enjoy!


Friday Freebie!!

Published: October 23, 2009

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Today we have 5 copies of a very fun game, Finger Physics. This game has 5 play modes which include stacking, balancing, breaking etc. different types of blocks to meet your objective. Check out the description from the App Store:


Ghosts ‘N Goblins

Published: October 21, 2009

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IGN has posted some sweet screen shots from the upcoming Ghosts ‘N Goblins game for the iPhone. It looks like a very different game from the PSP version, except for the simlar 3d/2D graphics style. Also different it seems you have more than one person to choose from, and the bosses and weapons look super [...]


Ramp Champ Review

Published: October 20, 2009

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What do aliens, ninjas, and unicorns have in common? Well… nothing actually, but they are all featured in The Iconfactory and DS MediaLabs Ramp Champ. This is an adaptation of the classic game of skee-ball for the iPhone.

When you launch the app you’re greeted with a nice banner that is sure to remind you of your favorite carnival or festival. If the banner fails, the music that follows surely can not. The entire look and feel of Ramp Champ does a fine job convincing you that you’re playing skee-ball at a carnival. However, the sounds are what really make the game. The balls slide into place to start the game, each target has it’s own impact sound, and of course the subtle theme music in the background. The only thing missing is the actual sound of the ball flying down the ramp towards it’s unsuspecting target.


Lumpy enables emoji

Published: October 12, 2009

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I recently told you about the update to Quitit, but what I didn’t know is that in the update is also a feature to unlock emoji. For those who don’t know emoji are those cute little smiley faces and poop icons you see in chat.
To unlock simply follow the directions below:

Choose or Buy the ALAKAZAM!! [...]


Freebie Friday!!

Published: October 9, 2009

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The brilliant and clearly demented people at Appy Entertainment have given us some codes for their latest hit title, Zombie Pizza.


Quitit gets Major Update

Published: October 7, 2009

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The team over at 2n has been working hard on updating Quitit since it’s release a few months ago.  As we mentioned in our review, we fell in love with the characters and the gameplay, but it was too repetitive and shallow. 2n has fixed this by adding more items, mini-games, secrets, wardrobe updates for lumpy, and more.
On [...]


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