GAMEVIL Launches ZENONIA on AppStore

By Nigel Wood, UK
for www.touchgen.com

Published: May 24, 2009

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GAMEVIL Launches ZENONIA on AppStore thumbnail

The much anticipated RPG Zenonia has been released today. We covered the game when it was still in development, with only around 50% of the games translated into english. Well, now it’s finally here… look for our final thoughts soon, in the meantime read the full press release below, and check out our first look at the game back in April, as well as our coverage of the game in detail in our podcasts.

press
LOS ANGELES, CA — May 24th, 2009 — GAMEVIL USA, Inc., the LA-based mobile games publisher, today announced that its classic action role-playing game ZENONIA for iPhone and iPod touch is available on the Apple App Store. ZENONIA features anime style characters and graphics which will bring back nostalgic moments from epic role-playing games in the past. The game has numerous quests to follow with an interesting story line, as the hero goes on a journey to figure out his past. For each different skill class, there is a unique set of skills to master along with hundreds of items and weapons to acquire.

“We’re thrilled to launch ZENONIA on the Apple App Store”, said Kyu Lee, president of GAMEVIL USA. “The revolutionary iPhone and iPod touch have allowed us to develop a unique version of this game and we are certain fans will love the engaging gameplay and captivating fantasy world we’ve created.”

ZENONIA is now available for $5.99 from Apple’s App Store on iPhone and iPod touch or at www.itunes.com/appstore/

For more details, please visit www.gamevil.com

About GAMEVIL Inc.

GAMEVIL is a premier mobile game publisher located in Los Angeles, USA and Seoul, Korea. Established in 2000, GAMEVIL has earned a reputation as one of the best companies in the mobile games sector by crafting award winners in a diverse portfolio of games.  GAMEVIL is well known for revolutionizing the sector with its original and innovative mobile games, backed by unparalleled expertise in advanced mobile and network technology.  As a world class leader in mobile games publishing, GAMEVIL continues to lead the sector with a commitment to establish mobile as the definitive mass market entertainment platform of the world.

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Review disclosure: Any games reviewed on this page may have been provided to us by the developer for the purposes of this review. Note: the resulting review score is never impeded by this fact, all opinions are that of the TouchGen reviewer and not the developer. This is in keeping with our O.A.T.S oath. Read more about O.A.T.S here

iPGN comments

13 Comments on "GAMEVIL Launches ZENONIA on AppStore"

  1. Nathan Mustafa, USA on Mon, 25th May 2009 4:28 am 

    *Does dance*

  2. KT on Mon, 25th May 2009 6:06 am 

    I have been playing it and needless to say it is AWESOME!

  3. Legend.inc on Mon, 25th May 2009 7:49 am 

    i’ll wait for the review before i buy it.

  4. Sokaroka on Mon, 25th May 2009 8:10 am 

    Dude don’t wait for a review!
    This game has had so much hype!
    It’s epic!
    Just GET IT NOW!

  5. Rock $ Rolla on Mon, 25th May 2009 8:15 am 

    AWESOME

  6. Omar on Mon, 25th May 2009 12:04 pm 

    I have just started playing this game.

    The game DOES live up to the hype.If you were one one of those people who still think 2-d sprite games are the best then you have found your game.

    It has the polished look that the last games of super nintendo system/2d playstation one games gave us.The small graphical details are the gameplay itself is perfect for us snes action rpg fans,is it me but has anyone else been shocked by the ability to dash?! Only high end game developers think of these small details that only enhance gameplay.

    My only hope:That many people buy this app to support gamevil and encourage developers for more 2-d sprite based adventure/action games on the iphone.

  7. Dom Feeney on Mon, 25th May 2009 10:26 pm 

    Just picked it up, waiting for the download to finish now. Can’t wait to give it a go.

  8. Jay on Tue, 26th May 2009 2:14 am 

    amazing rpg

  9. Munk on Tue, 26th May 2009 3:56 am 

    I hope the first update is a grammar run-through. I’ve only gotten so far as the prologue and the weak translation is apparent.

    Also, what’s the deal with the names? Regret? Vague? Tender? Terrible translation work.

  10. Munk on Tue, 26th May 2009 4:12 am 

    “You’re saying Pardon was killing by a demon?” Oh come on!

  11. Jeff Effendi on Tue, 26th May 2009 5:37 am 

    Classic line that one. None the less, I still awarded it a 9/10 for the game’s merits in every other aspect.

  12. Jay on Wed, 27th May 2009 3:43 am 

    yep. poor translation, but I’m Korean and I used to be like that, so I understand. :)

  13. omega2k1 on Wed, 27th May 2009 6:06 am 

    is vibration feedback not working for anyone else?




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